What's Wrong With Your Code Generated By Large Language Models? An Extensive Study · The Large Language Model Bible Contribute to LLM-Bible

What's Wrong With Your Code Generated By Large Language Models? An Extensive Study

Dou Shihan, Jia Haoxiang, Wu Shenxi, Zheng Huiyuan, Zhou Weikang, Wu Muling, Chai Mingxu, Fan Jessica, Huang Caishuang, Tao Yunbo, Liu Yan, Zhou Enyu, Zhang Ming, Zhou Yuhao, Wu Yueming, Zheng Rui, Wen Ming, Weng Rongxiang, Wang Jingang, Cai Xunliang, Gui Tao, Qiu Xipeng, Zhang Qi, Huang Xuanjing. Arxiv 2024

[Paper]    
Applications Attention Mechanism Model Architecture RAG Reinforcement Learning Tools Training Techniques

The increasing development of large language models (LLMs) in code generation has drawn significant attention among researchers. To enhance LLM-based code generation ability, current efforts are predominantly directed towards collecting high-quality datasets and leveraging diverse training technologies. However, there is a notable lack of comprehensive studies examining the limitations and boundaries of these existing methods. To bridge this gap, we conducted an extensive empirical study evaluating the performance of three leading closed-source LLMs and four popular open-source LLMs on three commonly used benchmarks. Our investigation, which evaluated the length, cyclomatic complexity and API number of the generated code, revealed that these LLMs face challenges in generating successful code for more complex problems, and tend to produce code that is shorter yet more complicated as compared to canonical solutions. Additionally, we developed a taxonomy of bugs for incorrect codes that includes three categories and 12 sub-categories, and analyze the root cause for common bug types. Furthermore, to better understand the performance of LLMs in real-world projects, we manually created a real-world benchmark comprising 140 code generation tasks. Our analysis highlights distinct differences in bug distributions between actual scenarios and existing benchmarks. Finally, we propose a novel training-free iterative method that introduces self-critique, enabling LLMs to critique and correct their generated code based on bug types and compiler feedback. Experimental results demonstrate that our approach can significantly mitigate bugs and increase the passing rate by 29.2% after two iterations, indicating substantial potential for LLMs to handle more complex problems.

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