Self-seeding And Multi-intent Self-instructing Llms For Generating Intent-aware Information-seeking Dialogs · The Large Language Model Bible Contribute to LLM-Bible

Self-seeding And Multi-intent Self-instructing Llms For Generating Intent-aware Information-seeking Dialogs

Askari Arian, Petcu Roxana, Meng Chuan, Aliannejadi Mohammad, Abolghasemi Amin, Kanoulas Evangelos, Verberne Suzan. Arxiv 2024

[Paper]    
Prompting RAG Reinforcement Learning Training Techniques

Identifying user intents in information-seeking dialogs is crucial for a system to meet user’s information needs. Intent prediction (IP) is challenging and demands sufficient dialogs with human-labeled intents for training. However, manually annotating intents is resource-intensive. While large language models (LLMs) have been shown to be effective in generating synthetic data, there is no study on using LLMs to generate intent-aware information-seeking dialogs. In this paper, we focus on leveraging LLMs for zero-shot generation of large-scale, open-domain, and intent-aware information-seeking dialogs. We propose SOLID, which has novel self-seeding and multi-intent self-instructing schemes. The former improves the generation quality by using the LLM’s own knowledge scope to initiate dialog generation; the latter prompts the LLM to generate utterances sequentially, and mitigates the need for manual prompt design by asking the LLM to autonomously adapt its prompt instruction when generating complex multi-intent utterances. Furthermore, we propose SOLID-RL, which is further trained to generate a dialog in one step on the data generated by SOLID. We propose a length-based quality estimation mechanism to assign varying weights to SOLID-generated dialogs based on their quality during the training process of SOLID-RL. We use SOLID and SOLID-RL to generate more than 300k intent-aware dialogs, surpassing the size of existing datasets. Experiments show that IP methods trained on dialogs generated by SOLID and SOLID-RL achieve better IP quality than ones trained on human-generated dialogs.

Similar Work